DQ 1: Throughout Chapters 1-5, you have learned about various hardware components and software systems and applications. These include multi-core processors, flash memory, optical processors, net books, BlackBerry, iPhone, iPod touch, Microsoft Surface, open source Linux, Ubuntu, virtualization, Yapta intelligent agents, and augmented reality. In addition, many new systems and applications are (or will be) arriving to the market such as iPad and many other tablets, Android mobile devices, Project Natal controller, Chrome OS, Google Translate, etc.
Which input/output devices will you be using in the next one to three years as “computing” devices?
Which features/components/form factors will be prominent? Why?
Which features/components/form factors will be important to you? Why?
Which applications will you be using on these devices?
How may these devices change your life in terms of benefits and risks?
DQ 2: You have seen how digital technology like YouTube allows people to easily create mashups and remixes – hybrid songs and/or videos through a combination of pieces of many other songs and videos and/or original content – which can violate copyright laws.
Do you think the law should allow these kinds of creative expressions? Why?
How can creative culture of user generated content be revived? Why is it important? Or not?
Is Creative Commons good for copyright holders and market competition? Why? Or not?
How should these intellectual property rights of people who create images, videos, and music be protected? Why is it necessary?
Should digital rights management (DRM) technologies be utilized? Why?